Showing posts with label Fandom. Show all posts
Showing posts with label Fandom. Show all posts

Thursday, January 5, 2012

Fiction, Heroism, Faith and Dogma

  Fiction, Heroism, Faith and Dogma


This is another of my “defense of the fantasy genre” posts.  Sort of.  Random thoughts, really. 

I just got done watching a rental of the second part of Harry Potter and the Deathly Hallows.  I never “got into” the Harry Potter fandom and I haven’t even read the books, but I’ve seen and enjoyed the films.  Something really struck me with this one – I really have a “thing” for the idea of heroic sacrifice.  It’s one of the most beautiful things I can see in a fiction (one could argue as such in real life, but real life contains real tragedy). While real life makes me sad, I just eat up this stuff in stories – heroes facing death bravely, sacrifice for the greater good, that kind of thing. 

I’d like to read the books now.  I am struck by the *bitter regret* that I didn’t read the books when they first came out and Harry was staring to get popular. One of the main reasons why I didn’t read them?  The church.  I’m not talking “religion” in general – as people who read me know, I find world religions intensely interesting and am very much into and a supporter of true faith. What I’m talking about is - I used to go to a Southern Baptist church – and actually split time between two of them when my home church split (not due to politics, due to a financial upkeep of the building/land issue).  It was a very nice church family with very good people in it, but many of the people there and the leadership had a lot of viewpoints that were suspicious of certain things.  In fact, I remember being a bit hesitant in sharing my preference for reading and writing in the fantasy genre to people I knew from church, and when I did share it, I’d emphasize how “Narnia-like” my work was.  

It’s kind of funny, I read all the time now on the Internet about people who have to stay “closeted” to their church about their sexuality, or something that they did, serious stuff, and my “closet” (which I didn’t even stay all the way in) was my love of science fiction and fantasy. 

Harry Potter was one of the things people had suspicions about.  When the church split, the pastor of one church even preached an anti-Harry sermon because of all the “pagan influences upon the children.”  I wasn’t in attendance for that sermon due to some life issue or sleeping in that Sunday or something, but I’d heard about it.  

Yet, I remember the church kids being allowed to bring their Gameboys to church (kept them from fidgeting during the adult-sermon) and no one had problems with me drawing dragons and stuff all over the church-bulletins. *Hee.*   And I look back and think “These overprotective parents who wouldn’t let their kids read Harry Potter let them play Pokemon and Zelda games (The Oracle games were out then) – oh, if ONLY THEY KNEW the ‘paganism’ in those!” 

Harry Potter just has magic and wizardry without too much (that I remember seeing from the films) in the ways of a theology – those videogame titles I saw the kids playing and know because I play them myself?  Pokemon have gods – at least I think a mythology was developed for the latter games along those lines, I haven’t kept up with recent games of that series. But – yes, your teenage pokemon trainer character can capture gods if I recall correctly.  The Legend of Zelda series is based upon a mythology full of gods, spirits and a grand Trinity of Goddesses.  

And yet, all these very “pagan” things have much more “Christianity” in them than some of the church-approved books that I’ve read and “Christian” things I’ve seen. (At least, if you, like me, like to define “True Christianity” as something involving a higher calling, striving for goodness, self-sacrifice, love…)   Back when lots of people were reading Harry Potter years ago I was reading…. *makes the “I have met Excalibur face from the anime Soul Eater* … Left Behind.   

I only actually *bought* the first book (I’m thinking of making it into a paper-mache’ art project loaded with symbolism because I can never bring myself to throw *books* away and don’t know what to do with it), and thankfully read the rest of what I read of the series through library-checkouts.  I also, thankfully only read about halfway into the series, to book 8 or something, I can’t recall.

I don’t feel like giving a link to Slacktivist – since people who read me probably know that blog already. If not, look it up.  You really shouldn’t need Slack to tell you how bad LB is, but, really, the blog gives one a nice reminder.  Not only does LB make the apocalypse boring, the characters have a lot of … the authors try to tell us how heroic they are without the characters showing much in the ways of heroism.  As I recall what I’ve read of the books (years ago), the characters really are more about seeing prophecies come to pass than they are in *caring* that the world’s falling apart.  I also seem to remember large portions of the novels being taken up by the characters trying to escape this or that, avoid death even if it meant that lots of other people were going to die because “it’s prophecy!” and the others were just the “unsaved” rabble, anyway. Sort of the opposite of the heroic sacrifice and courageous facing of death I so love.    

I think about those cold, ineffectual “heroes” and compare them to Harry Potter, whom I just saw willing to face down death if it meant the end of the ultimate evil Big Bad and the saving of his friends and the whole entire world.  I even compare them to Link of the Legend of Zelda videogame series (an *intentionally blank* character / series of characters who displays only a very few core personality traits in order to take a backseat to the emotions of the player as an immersive player-character.  Yes, even Mr. Blank Slate has more heroism in his little toe than some other fictional “heroes”) - While Link is, in part, you, the character makes loads of sacrifices and is willing to face down death to save his world.  (And the latest installment of the series, Skyward Sword – has title-character Zelda as a once-goddesses who *gave up her immortality and goddesshood* to become a mortal because that’s what it took to seal the Big Bad in an ancient age). 

I mean… wow.

These “pagan” things which are supposed to be so bad for everyone according to some “church” types have so much more of the “core” lessons of the stories and sermons I’ve heard in churches in them and read in my New Testament than some supposedly “Christian” media.

I know I’m not the only one who sees this.  

Also, it is one of the reasons why I let portions of myself (including ideas I have on faith, life, the universe and everything) color my work as any author’s views will color their work -  but strive not to write anything particularly allegorical or particularly “segregated” or “for a market.”   I want the messages in my fiction to be universal, like the heroism and beauty in all of the fiction I really love. 

Saturday, December 17, 2011

Of Monsters and Human Beings



Of Monsters and Human Beings


I got the new Legend of Zelda game as an early Christmas present and have been playing it.  I’m only at the first dungeon-crawl, but so far, Skyward Sword is pretty awesome.  I’m not sure I like the bird-flying so much; it’s hard for me to get a handle on.  Reminds me of the horse in Shadow of the Colossus, actually, and, of course, you have to jump off at just the right angle to hit whatever little sky-island you want to explore.  What I totally love about this game right now is the swordsmanship.  This is my first time playing a Wii (other than in-store displays) and the Motion Plus thing they have on the sword is meant to imitate the swinging of an actual sword.  Come on, Nintendo, keep pressing that technology and one day you will give us the Holosuite.  Watch your Star Trek and be inspired! 

Something interesting happened to me in the game that got me thinking about categorical-thinking.  I was moving Link (protagonist) around, cutting grass and flowers to find money and whoops, my sword hit an innocent butterfly.  It died, sending up a little ghost-graphic.  I didn’t know for sure what I’d hit so I purposefully targeted another butterfly and got the same graphic.  Then I was “I’m killing innocent butterflies! Aaaaw!”  In other games of the series, butterflies are present, but you cannot kill them (to my recollection).  You can get them to land on a stick or on Link if you stand really still… in this game, you can kill the buggers.   I felt remorseful over butterflies when I go and slaughter Keese (evil bats) and Moblins (goblin-beings) without a care at all. 

Of course, the “monster” creatures are always chaotic evil, right?  Not always.  Zelda games have a way of playing with that, having a few members of the “monster” races turn-loyalties. The very first game (8-bit debut title, the game I grew up with) features Moblins hiding in secret caves who will give you money if you promise to keep their help a secret.  Then you go back to slaughter their brethren on the surface who are throwing spears at you.  One of the games featured a Dark World in which some of the monsters had advice for you because they were transformed human beings who’d gotten trapped in the Dark World.  One of the games features a weird little “love affair” between a love-struck little girl and a Moblin who held her captive (one of the mini-quests is a love-letter delivery between them).  A friend who’s beaten Skyward Sword tells me that there’s a “good” monster in this game, too. 

Yet, most of them – I’m gonna have to set my sword to because they’re on the side of evil and want to kill me.  I won’t feel remorse for them like I did the stupid digital butterflies.  Because they’re monsters.

Which brings me to a statement I saw this morning in the Comments section of an article / eulogy I read online… Someone was telling the writer of the article that he needed to “become fully-human.”  It was a categorical attitude more than it was personal. It carried the implication that “all people of a certain stripe are not fully-human.”  I’ve seen this thrown around a lot, “fully-human,” “you need to do this/become like me to become a full human being.” 

It always bothers me – whatever side it comes from. I’ve seen this attitude thrown around by people who generally agree with me in a worldview as well as those who sharply disagree.  It seems like the first thing that some people go to is “the others are not fully-human.”  I find this hard to fathom because I think even people who are total jerks, even people who are brutal dictators and whatnot are human because, well… if you’ve got human DNA and a human brain, you’re a human.  Humans, at times, are beautiful creatures – we create art and go to the moon.  Sometimes, we are supremely messed-up creatures – inventing new ways to *dehumanize* and kill each other.    

Oh, I understand the impulse to label people as not-human.  I used it in one of my novels… I had my protagonists watching the hanging of a killer that one of them caught and when the killer was taunting him from the gallows (seeing how sensitive the boy was, that he was uncomfortable with the country’s idea of justice), the boy shot back “A man is not dying today!”  As I recall portraying it (I need to do a re-read), the kid said this as much to shield his own heart as anything.  (He didn’t like being responsible for a death, even that of a brutal murderer). 

I’ve known old Vietnam veterans who didn’t think of Asian people as full-humans.  “They’re all just gooks,” one of them said to me once when I was trying to explain anime to him in response to a question.  (Doesn’t matter that anime is of a different country… he had a racial category in his head).  I watched a Frontline special once about veterans of the Iraq war and their psychological issues upon returning to civilian life.  One young soldier told an interviewer that the people over there were all “just hadjis” to them, and not even the combatants.  It’s a kind of mentality that people under stress and surrounded by enemies develop to survive – and it seems to stay with some when the danger is over.  I can understand how it develops there.

But I’m dismayed when it develops in civilians that live in peaceful situations in free countries and on the physically-safe Internet rather than in combat-zones.  That “you need to become like me to become a full human being” thing disturbs me on the level of “If you don’t think I’m a full human being, what am I? An animal? An insect? A monster? Something worse?”  It leaves people (often entire categories thereof) open for abuse.  People who spew this garbage may not even realize what they are becoming, because, you know, they’re the ones that are “fully human” in their eyes.  

“Moblins” are easy to set your sword to.  Actual humans – not so much.  

Wednesday, April 27, 2011

Zelda Dungeon Articles

I've been back in electricity for a while, and I am thankful for it.  

Anyway, I have been working on an article for the Zelda Dungeon website and just got my kick-in-the-pants to hurry up and edit it.  I wrote it up for fun, but the editor of articles over there gave me a deadline. This is cool, it means they're most definitely interested in the article to post it.  All I really need to do on it, according to folks who've given me feedback on the rough draft, is a little bit of expansion.  I am happy that my writing is in-demand, as it were, even though it's fan-geekery that I'm doing for free. The article will be "Broken Worlds: The Meloncholy Settings of The Legend of Zelda."  - Explores darker and sadder elements of the games, but mostly, how the settings of the games all seem to take place among ruins. 

It'll be my second article for the Dungeon.  My first was "The Legend of Zelda and Religion."  I was surprised at how well-received it was, actually. I asked the moderators specifially to watch and moderate the comments closely for fear of it turning into a flame-fest and it didn't (at least last I looked in on the commentary).  In the end, I was VERY PLEASED that people visiting and commenting a website for videogames were so much more mature and rational than the people I see on websites for "actually for serious" topics, such as news-sites.  Seriously, I go to news websites addressing religion and I see people flip their nut on articles that are just cold statisitcs.  (Looked in on an article on Huffington Post regarding demographic-statistics for the five largest religious affiliations.  The #3 spot was kind of iffy - some were glad to be included/acknowleged as existing while others in it were "Oh HOW DARE you include us in this!" Yeah, crazy, and that doesn't include the "random preaching" and ego-feeding that have nothing to do with the original article that seem to be staples there).  Eh, anyway, I'm glad my topic didn't get that - because apparently, videogamers know how to keep their peace, as in "Hey, we're all different, but we all like the same awesome game series, yay!" 

I expect to work on more "worldbuilding speculation" style articles for the Dungeon in the future.  I'm thinking of one about the various fan-interpretations of Dark Link, I might take on the Sheik Gender-Debate (if I'm brave), I might try something about the nature of Zelda fan fiction writing... or I may go to the Topic Pool on the restricted Article Writing/ Proofing portion of the forum for members-of-rank to search topic ideas. The possiblities are endless.   

Friday, April 1, 2011

Heresy!

It's a silly day, so I might as well post a silly topic - even though this is an actual rant, not a joke, it's just on a goofy topic.  Oh, and it snowed a little in my area today. Snow in April. What happened to my Spring, dagnabbit?!

In hanging out on the Zelda Dungeon forum, I was confronted once again with a particular fandom-controversey among fans of the Legend of Zelda videogame series. And I realized once again that, quite some time ago, I commited a huge "sin" in this fandom!  

Unless you want a huge argument, never, ever bring up the topic "Link and guns" on a Zelda forum. It's almost as bad as saying that "Ocarina of Time" is *not* your favorite game of the series.  No, actually it's worse. People seem to accept that I like "Twilight Princess" for my own reasons, but the idea of a future Zelda game in which Link (protagonist, player-character) handles any form of firearm?  Hoo, boy....

But my best-reviewed, most acclaimed fan fiction, a fan fiction I co-wrote with a friend, a fan fiction that's garnered so much attention that it's been featured as a Fanfic Reccommendation on the illustrious TV Tropes wiki...

Involves Link being a gunslinger. 

Oh, noes!  It's here, if you want to read it:  The Great Desert  

It's The Legend of Zelda combined with sci-fi/Western.  Yes. My co-writer (Sailor Lilithchan) and I originally met and befriened each other in Trigun fandom (Trigun is an anime/manga that is a future-set Western) and we both loved Zelda... we started hashing ideas back and forth in AIM and thus the monster was born. It's not *entirely* a hash-apart thing... Link does still make use of swords, and of course, ultimate evil can only be banished via the Master Sword, as per game series tradition, and there's magic, and fairies, and undead things, and neighboring dimensions, and Hyrule's goddesses, though they show themselves be a bit... different... in this story than how most people think of them.  Still, it's an unusual setting, and despite the swordsmanship, in it... Link uses a gun.

I'm surprised I haven't been flamed out of the fandom for this fic, honestly.  It's such a contentious issue. I think my co-writer and I made it work, but still...

I would not object to a future Zelda game in which Link handles firearms - as long as they're the right kind. I'd hate to see some kind of gritty modern warfare reboot of Zelda, but a game that, like some of the games already in the series that feature pirates and steampunk adventure, I wouldn't mind seeing him with a flintlock pistol in addition to the sword, or, if a game was made that was like the fanfic Lilith and I created - a Hyrule that's "advanced" out of the Medieval Stasis but hasn't gotten futuristic or completely modern yet, perhaps taking a stint in a "Wild West for Hyrule" era - but keeping the magic elements, of course.   Or... a magic-powered psuedo-gun. 

He handles the energy guns in Super Smash Bros. just fine.  In fact, he does so hiliaroiusly in Melee' if you play the Young Link version on Tiny Melee mode. The trigger is bigger than he is!

Anyway, I just continue to find it amusing that I've commited one of the gravest sins in my fandom, yet it seems I've gotten away with it.  

Ride, Link, ride!